More about Hanlon

To continue on from three weeks ago, the week before last and last week, in which I discuss running a Dungeons & Dragons (D&D) role-playing game (RPG) for some middle schoolers at my local public library (for pay!), I’ll note that the party in question continued its work against the thief that had stolen a particular ceremonial object from the town from which the members hailed. Progress was made, and the party has a good one-session return to their home town, one session because the program will have but one more meeting. I’ll hope for renewal, of course, but I cannot count on it.

That’s an…interesting way to treat dice…
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I try to do more in these discussions than simply give a gloss of in-game events. The practice of composing recaps of games, however, is one that I’ve found useful in running tabletop games. (The play-by-post forum games I’ve mostly involved myself in function differently; while the tabletop game is, as an artistic object, ephemeral–here, again, I borrow from Mackay’s The Fantasy Role-playing Game–the forum-based game is not, but creates a stable [-ish] textual object by its very nature. Recaps still help in such cases, but they necessarily function differently in them.) I’ve not done it with the middle-schoolers yet, although if there is some kind of return to Hanlon, I think I will employ it.

The practice is in fact much as it is labeled. One or more players will volunteer or be assigned to take notes on party deeds and doings and compose a summary of what happened in the previous session or sessions so that everybody at the table is operating from a common understanding of events thus far. When a player has to miss a session, that player can come abreast of events easily. When the person administering the game has to refer back to something, there is a stable record for them to use to that end. From a narrative perspective, then, it is a helpful thing; the record allows for more internal consistency and easier access, both of which increase immersion and therefore improve the narrative flow and engagement with the same, enriching the RPG experience.

Getting players to do such things can be easy. Sometimes, particularly motivated players will take it upon themselves to do so–and it’s fine to let them, although the person administering the game should keep an eye out against the tendency to self-aggrandize (and, less commonly but still an issue, the tendency to run down other players and their characters). It is easy, when doing the writing, to make one’s self look better than events actually bear out; “history is written by the winners” is an old adage for a reason. When multiple players are thus inclined, the recap of events can be a bit more fraught; the question of whose vision of history is the “right” one becomes an immediate concern, and while negotiation is possible, it can also lead to tension at the table that helps nobody sitting at it.

(Having the record be an in-character thing offers a possible workaround, and there are many character types for which it might be an appropriate option. Sometimes, however, action is obliged to stop in the middle of things, and it would break narrative sense to have a completed record of an uncompleted action. It does, at least, make any disagreement an issue of the character instead of the player, which experience suggests is easier to address; players are a lot more likely to tolerate Meador of the Rock Wall trumpeting himself than they are Bob, playing Meador, doing so.)

When players are perhaps less eager to do the work of compiling such a record (and even when they are quite eager), there is an easy remedy: give a meta-game award. To use the example of D&D: characters advance by means of acquiring experience points (XP), an arbitrary and nebulous measure of having done things. Most commonly, XP are acquired by defeating opponents and overcoming challenges. At my tables, XP also result from making things better for the other people at the table, something I’ll talk about in more detail later on (but probably not today). Compiling and presenting a solid record of party events is something that does make the game better for the other people at the table, and while it is the case that everybody at the table should have that as one goal of play, it is also the case that composing such a record requires work away from the table. (It’s writing, and I’ve talked about writing processes before at some length–such as here, here, and here. The remarks still largely apply, if with adjustments for medium and context.) It’s outside effort, and that kind of thing deserves some acknowledgment; a small bonus to XP for the session in which the record is presented isn’t out of line in such a case. Such has been my experience, at least; others’ may well vary.

Now, again, I’ve not put this into practice at the middle-school table. Given the players and what I know of them (and I know quite a lot about one of them: my beloved Ms. 8 is one of the players), I don’t know that any of them would be keen on the task, and given the nature of the program, I’m not sure there will be a return to the present game as such. I can hope for such things, but I cannot be assured of them. Still, I expect that some time will come when I run another in-person table, and when I do, I may see if I can get a party scribe started. Because there is one other thing that such tends towards…the player willing to put in the extra outside work is also one who is apt to take on administering a game, in turn, and much as I enjoy running a game, I do look forward to playing in one again sometime.

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More about an Ongoing Project

I‘ve mentioned, most recently at about this time last week, that I’m running a Dungeons & Dragons (D&D) game for middle schoolers at my local public library–for pay. The game is progressing well enough; the third 90-minute session was yesterday, with six players in attendance. The party continued along the path I’d laid before them, making headway towards their assigned objective (some social structures within the game have emerged from play and improvisation, which makes some things easier than others). Fun seemed to have been had all around, so I count it as a good evening of play.

This ain’t too far off…
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One of the things that I’ve used to keep the party moving while allowing them both agency and a means to work around failure is something I’ve taken from my experience participating in play-by-post forum games, something about which I’ve written before (for example, the piece referenced here, as well as this piece, referenced here). That thing is employing levels of overall success based on racking up a certain amount of individual success before incurring a certain amount of individual failure.

To explain a bit: in D&D and many other tabletop role-playing games (TTRPGs), tasks that characters face are often adjudicated by a single roll of dice. In D&D rules current to this writing, the player whose character must face a task with an uncertain outcome rolls one twenty-sided die and adds (or subtracts!) modifiers, comparing the result to a set difficulty, a minimum number that must be arrived at for the character to get the task done. In other games I’ve played, things generally work similarly; the player rolls once for the character’s attempt at a task, success or failure results, and the story moves on.

The method has the advantages of being simple and quick. The die roll is what it is, the result is what it is, and consequences can flow from it with relatively little interruption of the narrative flow around which the game centers. It has the disadvantage, however, of being more or less entirely up to chance; players can build characters to stack modifiers and roll scads of dice, but there are times when the dice simply fail to deliver a success, and staking a whole story on one such shot can leave players feeling unsatisfied. In some cases, those administering the games will “fudge” numbers a bit, altering things where the other players cannot see so that they succeed at pivotal tasks, but in such cases, one might well ask what the point was of rolling dice.

The issue, for me and for more than a few others I’ve known, is that some things admit of reattempts, and some things are better represented as progressions than one-off events. In such cases, what I and some of my acquaintances and friends do is set up tasks for players that ask them to make a series of rolls in which they have to accumulate a certain number of successes before incurring a certain number of failures, say three successes before three failures. (Threes work well for reasons that others expound upon at great length across quite a few years.) Getting that done allows a superior overall outcome, while failing before succeeding still allows progression, if with some additional challenges thrown in. And it mitigates the feeling of frustration that comes from one thing going against a character, even when it flatly doesn’t make sense that that character would falter at the test in question.

Admittedly, such a setup necessarily takes longer than the traditional one-off model; there are more die rolls involved, and more things to do take longer than fewer things to do when the same number of people address them. Too, there are some tasks that probably should be one-off events: much of the combat in which characters engage in games hinges on single actions, and rightly so. But for a number of tasks, spreading out success helps to mitigate failure in ways that help keep players engaged (checking out after one failed roll is sometimes an issue, and not only for less experienced players; it happens to most or all of us), and it is something that allows for more players to be engaged in keeping things moving along, since more die rolls necessarily offer more opportunities for each player to roll, to have their character contribute to the overall success of the party in which they find themselves.

In the game I’m running at the library–which I’ve taken to calling Hanlon for ease of reference–the kids at my table found their characters in pursuit of a thief who went out into the countryside surrounding the characters’ home village. In some games, in many, there would have been a single roll or set of rolls: one to track the thief, one to pursue at speed, one to apprehend the thief. And that would work well were it time to wrap up a story arc, to conclude an episode…and if the thief escaping had no other effects on the story. None of that is the case in Hanlon, however, and so I opted to arrange matters to require a series of cycles of rolls. The characters who are best in the party at each stage–tracking, pursuit, apprehension, and foraging along the way–each get the chance to try their hand at things, contested by the thief whom they pursue. Their increasing numbers of successes bring them closer to the thief; their increasing numbers of failures leave them farther behind. If they fail enough times, they will find themselves obliged to retrace their steps, but they can still pursue the thief, if not as ably. And they can decide along the way what they do and how they do it, giving them more agency, giving the players more familiarity with the rules in which they are playing, and giving me more time with the materials I drafted to lead the players and their characters through.

There will be things for them to do that are one-and-done events. I know what’s waiting for the players’ characters, and I know what they’re capable of doing. But I also have a pretty good idea what it is the players’ characters can do, and I know well that the players, themselves, will think of things that never occurred to me…which is part of the fun I get to have running games.

It’s nice to enjoy the job.

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About an Ongoing Project

At around this time last week, I noted the start of my work as a contract programs teacher at my local library, running a Dungeons & Dragons (D&D) game for a group of middle-school-aged students. As reported, the first session went pretty well, so I spent some time in the following days developing materials for the next session, scheduled to take place yesterday afternoon into early evening as this reaches the internet. I’d planned on bringing in one more player, signed up for the program but absent on the day of the first meeting, and I’d planned on moving the whole group ahead from the introductory session into the main plot, and so I wrote with all that in mind.

There are arts I do decently, and there are others.
Image is mine.

One of the things I did, because I am often helped by doing so, was to sketch out a map of the local area. I am well aware that my pen-hand leaves a lot to be desired, and I am more than a little out of practice as a cartographer; it had been a while since I’d put together materials for a tabletop game, after all. But it was helpful for me, nonetheless, to begin to gesture towards a wider world into which Hanlon Village falls, to have a visual idea of what area is dependent on Hanlon and what Hanlon, in turn, depends upon. And it was helpful for me to have some idea of where shenanigans could take place, as well; hills and woods offer many opportunities for that kind of thing, and having some variety, some options, is a good thing.

I’ll admit to being influenced in what might be called map-making by the maps present in a lot of fantasy novels, mostly following the Tolkienian tradition; Lord of the Rings does it, but then, so do the Chronicles of Thomas Covenant and its successor series, the Wheel of Time novels, the Song of Ice and Fire novels that have managed to make it into the world, and (near and dear to my heart) Robin Hobb’s works. I’m also marked by having grown up in the Texas Hill Country; there have been times I have directly taken from maps of towns and cities in my part of the world to make towns and cities in other worlds, entirely, although I did not directly do so for Hanlon (although there were definitely local features in my mind as I did my sketch.) I’ve also benefited from reading Karen Wynn Fonstad’s works of fantasy cartography, although I’m not in any way claiming the talent or expertise she deployed. I do think it’s important to acknowledge my influences, though, even if I do not live up to their inspiration.

I’ll note, too, that I deliberately did not “fill in all the blanks,” that I left things open and did so on purpose. While I do tend to plan a lot for the games I run, I also know from experience playing and running games that the narrative does not always go as planned. There always needs to be room for players to take their stories in their own direction, and if there is a direction to go, there has to be something in that direction for them to uncover. Admittedly, there is a fair bit of manipulation that can go on; an opponent who had been hiding in a tree or behind a rock can be concealed in tall grass or in a shallow depression. But even aside from that, if the intended plot would move players east and they go west, it’s good to have a west for them to explore–and taking notes can make what is extemporized (again, I make a lot of use of Mackay’s The Fantasy Role-playing Game) more permanent, giving players some agency in creating the world in which their characters exist.

The map was not the only thing I did, of course, and could not be for me to do a decent job running the game. If I was going to send them off chasing something or other, I had to figure out who was doing the sending and what that something or other is…as well as where it ended up being. That much, at least, the map made easier; I had my idea, if one that player actions influenced somewhat. And in my earlier notes, I’d jotted down some ideas about what the something would be: a horn, passed down across generations. As to how it got from where it should be to where it was…I can’t give everything away, you know, at least not all at once.

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About a Project Just Begun

Among the many things of which I have made no secret is my long time playing, running, and studying tabletop roleplaying games (TTRPGs). I’ve got a whole tag about them for this webspace, for example, and the subject has popped up in other writing I’ve done, such as the piece linked here. It should be clear at this point, with my having been involved TTRPGs for more than twenty-five years, that I’m fond of them, and it makes sense that, being thus fond, I would want to share with others and bring more people into the hobby. If nothing else, doing so means I have more people to play with, and more people to play with makes it more likely there will continue to be games to play. I delight in the prospect and the (admittedly small shred of) hope for the future it represents.

Shiny math rocks go clack clack clack.
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To do a little bit more to advance the cause, as it were, I’ve recently taken up a contract position with my local library. (I even put it on the resume, here.) Given who I am, that I would work for a library should not be a surprise. (Indeed, when I was job-searching, I even put in for a full-time clerking job at another library. It didn’t work out, clearly, but it was one of the few applications I put in that didn’t provoke the “Why would you want this job?” response I got an awful lot.) But that that job is explicitly to run a D&D game for middle-school-age kids might be a bit of one, even if it is entirely welcome. (On my part, it very much is. There are at least a few others who welcome it, clearly, since other kids than mine are enrolled.)

There are details I cannot share, of course. I am still learning names, for one, and even when I learn them, since minors are involved, I’m not going to include that in my reports. Even my own daughter, whose name I do have some right to make free with, gets elided; there’re reasons I refer to her as Ms. 8 in my public writings. And, because it is possible that my players will actually look at my writing here (I should be so lucky as to have the readership!), I’ll not go into details about future plans, even though I have them. But I can, and almost certainly will, report on what happens in the game and with my players, doing so partly to cement my own memories of things, and partly in the hope that what I do will prove useful for others, whether as an example of what to do or as one of what to avoid.

The first session of what is, at least initially, a limited run began with a sort of Session Zero. For those unfamiliar, Session Zero is a preliminary meeting of a gaming group in which comments about basic assumptions to be observed at the table are discussed. Conduct among participants, general expectations about the game, and character formation are common topics, and those got addressed (at least in passing; there’s more that can be said and more will almost certainly need to be said as matters progress); I also gave a bit of a working definition of TTRPGs (for which I borrow from Mackay’s The Fantasy Role-playing Game, which has informed my previous work).

The Session Zero stuff done and time remaining in the planned session–the library can only offer so much space for so long at a time, after all–the players began to enjoy events at the Childsend Festival of Hanlon Village, a manor town in the fief of the imaginatively-named Lord Hanlon. I used Curio Solus’s “Festival Activities” from GM Binder, with a few quick edits for age-appropriateness, finding the games easily accessible to the several new-to-the-game players and manipulable by the few with experience, as well as a way for all of us to start to get a feel for how the system works and how the characters work. The players chose a few carnival games to play, enjoying each and doing well with them, and how they relate each to the others began to emerge before time ran out on the session.

The kids seemed to enjoy themselves, and I was pleased to be able to run an in-person game again. It’d been a while, and while I’m aware of myself as being rusty, I’m also aware of the rust as already starting to break off. Another session is planned for this coming Thursday, and I already know there will be a couple of events to come…which I need to sketch out. It’s a kind of writing I’ve done at length before, albeit in different systems than that in which I’m running a game now (the 2024 version of Dungeons & Dragons, largely for reasons of accessibility); I imagine I’ll find my way clear to doing it, and to giving the kids a good game to play.

I am, of course, open to ideas. If you have them, I’d love to hear them–and if you’d like to get mine a little bit quicker, drop me a line!

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So, What Was I Doing Last Week?

I remarked a couple of times last week (here and here) that I was away from my normal place in the Texas Hill Country. I also noted that I would make some report of what I was about while I was away. I try to be a man of my word, to do what I say I will do, and so I note that I was in Baltimore, Maryland, attending the IRS Nationwide Tax Forum. Since my day-job is managing a tax preparation and bookkeeping office, it’s the kind of thing that makes some sense for me to do; since my company paid for me to go, I really had no reason or ability to say “no.”

Charm City, indeed…
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Most of the time that I was in the City that Reads (I’ve seen it called such), I spent either at the Forum or asleep. I don’t travel so well as I used to, after all, and I’ve gotten very much out of the habit of walking a walkable city, so getting to do both was taxing. (Pun intended. I’m a dad. Deal with it.) As I’ve commented to some people since I made it back home, “My body remembers that I used to do things; it doesn’t remember how I used to do them.” So much said, I was glad of the exercise; I got a lot of cardio in, and carrying my luggage back and forth gave me a couple of solid strength-training sessions. And it was good to remind myself that, yes, I can actually do things that aren’t behind a desk every now and again.

I took copious notes while I was in the Forum sessions, training from graduate school reasserting itself. So much is helpful; I was able to bring a lot of information back with me. There is the challenge, though, of transcribing my notes into a useful form; I was concerned with recording information, and now I have to organize it. I’m back at my day job, so while I can make some time at the office to attend to the project, I do have other work to do that was put off for the time away or that has come up since I got back; it will be a little while before I have the notes set up so that I can actually use them–two forms, most likely: a printed form and an HTML document. Cross-referencing is a thing for me, as those who read much of the other materials I have in this webspace see.

I did get out and do some other things, though. I made a point of getting around to local eateries in the Inner Harbor, Federal Hill, and Otterbein areas, trying to avoid the ones that seemed “touristy” in favor of those that looked like they cater to folks who live in the area. It was a good choice, I think, even if I did end up eating and drinking far more at a time than was good for me. I did have the experience while in Federal Hill of running into a group of regulars at one pub who all come from Texas–two of them from the Hill Country, even. It was not something I expected to have happen, but it’s something I’m glad did happen.

(I also tried to make a call of courtesy to a fellow franchise office in Pigtown, but I found the place had not only closed but vacated, so that didn’t work.)

It’s not as if I didn’t do any “touristy” stuff, either. I spent a day touring the Inner Harbor, climbing aboard and through historic ships moored there. There was a commissioning ceremony getting going on one of the ships, so I didn’t spend as much time aboard her as I might’ve done–I didn’t want to be in the way, even though nobody was trying to chase me off–but that gave me time to tour the others and provided for fewer other folks to move around. (One of the ships is a WWII-era submarine, so space was tight, and I am bigger than I probably ought to be.) Nor was I immune to checking out some of the Babe Ruth and Edgar Allan Poe stuff, the latter of which really shouldn’t be a surprise; I was an English major, after all.

In all, it was a good time, and I’m glad to have done it in itself. I don’t know that I would go at the same time of year, though. I missed out on a few things at home while I was away, and I did have some fun with deadlines when I got back; I’d rather avoid those issues if I can. And I am a homebody; it was not long until I got to a point that I missed being with my people. It made coming back a good thing, even if it has taken me most of a week to get back to myself and who and what I need to be.

I’m there now, at least for now, and happy to be so.

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Still Another Weekend Piece

It’s possible I’ve mentioned that I had a busy series of weekends for about the past month at this point. It’s likely I noted around this time last week that one more of them was coming. It’s certainly the case that this past weekend, the last one before Ms. 8 started back to school, took my family and me afield, and it ought to be the case that I let you know how all it went. Hence what follows.

Something not at all unlike this…
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We left Wednesday for and returned Sunday from Foxfire Cabins, where we lodged at around the same time for the last couple of years, as noted. On Wednesday, we made the drive out, and, as in previous years, the drive was pretty. We did go by a bit of a circuitous route, admittedly, one that showed the ongoing effects of the 4 July 2025 flooding in the Hill Country (rebuilding continues, and having support continue would also be helpful); had we gone by our preferred route, I think it would have been harder to see. But we arrived in good form and good time, and we were able to settle into our cabin–which was lovely, with an expansive deck and direct access to the upper Sabinal River–easily. I even joined my wife and Ms. 8 for a brief swim in the river, something I don’t often do. (Since I sink with a life-jacket on, swimming isn’t usually my thing. But it was hot, the upper Sabinal is usually fairly shallow and cool, and it seemed the thing to do.)

On Thursday, the three of us stayed more or less at the cabin. My wife and daughter spent a lot of time at the river, wading and swimming; my daughter also tended to a loose rockwork dam that had been set up to help pool some of the river-water and which a group of hooligans had spent the morning doing their damnedest to destroy, hucking rocks at it loudly to the cheers of their father. She also conceived of a like for frogs, and I have to wonder if she will take up batrachology as a field of study later on. For my part, I joined Ms. 8 and her mother on the water for a while, enjoying short floats on borrowed inflatables–but I also made a point of getting in a long nap. I’ve been tired, and for a while; it was nice to be able to rest quietly for a time, and I did feel somewhat refreshed by the time it came to light the grill and start dinner. I appreciate it greatly.

On Friday, we went into the nearby Lost Maples State Natural Area once again, where we went on a hike on the Maple and East Trails. We made it to Monkey Rock before the heat started really getting to people; temperatures reached the century mark (37°C for the metrically inclined), which takes some getting used to. (I used to be used to it, but I’m older now than I was then, and I work an inside job with no heavy lifting.) Some time in the air conditioning later, my wife and daughter found their way back to the upper Sabinal near our cabin, and I spent some time reading. (It was, admittedly, reading for work, but it was also reading I enjoyed doing, and I might well write here about what I read there. Maybe.) Dinner was grill-work for me, which I was pleased to do; it’s a part of outdoor living that I do actually enjoy, indoorsman though I am.

On Saturday, we went to Concan again, floating on the Frio River with the help of Happy Hollow. The river was higher than when we visited last year, and so there were more people in attendance; I am given to understand that it was a much more normal year than last year was. It made for a decidedly different experience, one that I am not sure I enjoyed; the crowds were friendly enough and seemed to be having a good time, and I’m not complaining about them, but I was unable to relax. For one, I was worried about running into people; I’m not the smallest person or the lightest, after all. For another, I was worried about revisiting the approach to drowning; again, I sink with a life-jacket on, and I had flirted with it on the Frio last year. For yet another, parts of the river seemed intent on beating me up; the riverbed punched me in the butt and back several times, and one cypress tree kneed me in the shoulder rather forcefully. Still, my wife and daughter enjoyed it, just as they enjoyed going to the Frio Float for a bit of refreshments afterward. And I was glad to fire up the grill again that evening to make dinner; I usually am.

On Sunday, we made our way back home. My wife and daughter took one more chance to wade in the upper Sabinal as I got our stuff loaded back into our vehicle for the drive back; they enjoyed it, and I’m glad to have facilitated their enjoyment. We did make a stop in Kerrville on the way back, as it was my nephew’s birthday; we had presents for him from our trip, and we enjoyed a lunch and birthday cake with him before his mother came up to take him off to see her family. The drive home thence was easy enough, and after we packed in and got some briefing on Ms. 8’s coming school session, I fired up my home pit and cooked both dinner and some meat to eat across the next several days (we’re still working on it as I write this, in fact). So it was a good day, and one I’m glad to have had.

I’ve got some more fun and adventures coming up in the next weeks. School has started here, and that means football season is soon to follow; I work with the local band, and so I’ll be driving to a number of games, both home and away. Too, I have some travel for work coming up, and there are already some plans for another brief getaway, depending on how matters go for Ms. 8 as she moves through her new coursework. I’m sure I’ll have something or other to say about at least some of what’s coming after I manage to make it through–which is good, because I like to write, and I like to write here.

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Yet Another Weekend Piece

I mentioned at about this time last week that I was looking at another uncommonly busy weekend. So much did, in fact, happen to be the case; I had stuff going on on Friday, Saturday, and Sunday. Honestly, it was all a bit much for my normally staid and stolid self; I have some hope that this weekend will serve as a bit of a counter to it, offering a time to rest and relax a bit before a bigger push begins again. Until then, though, a bit about what went on might be in order.

Yeah, I saw a lot of this kind of thing.
Photo by Kaboompics.com on Pexels.com

On Friday, I went to Kerrville, where I participated in a trash pickup with my daughter and with fellow employees of the family business. Texas runs an adopt-a-highway program in which individuals and groups can volunteer to pick up trash along a designated two-mile span of highway quarterly; in exchange, the state posts signage for the individuals or groups. It’s good advertising, and it does do some good for the area. (Picking up trash is helpful, right?) My daughter and I had a little trouble getting started, as it was the first time for both of us, but once we got moving, we did well, contributing to making what had been expected to be a two-day hitch into the work of a morning. I’m pleased with how things turned out in that regard.

After the trash pickup, my daughter and I returned home. She took time to rest and play; I got to work on a freelance project that had dropped into my lap. It took me through Saturday evening to get it done, but I got it done and submitted, so that much was good. I’m pleased to know that I can still do such work at such a pace, if I have the luxury of focusing on it. I know, however, that I do not often have that luxury; my wife and daughter did a lot to take care of other things while I was pushing through the project, and I cannot always or even often ask so much of them.

Sunday was taken up with a family reunion. Much of my wife’s extended family lives in the Texas Hill Country, although there are kin spread out a fair bit further than that, and they gather annually on the first Sunday in August. Traditionally, they have met at LBJ State Park in Stonewall, but the last couple of years have had the event in Johnson City at the city park. As such, I spent Sunday at the park, helping set things up, cook and cut meat, and tear down, all while enjoying the company of familiar people seen but once in the year and meeting new folks who hadn’t been by in a while. It was a good time, although it made for a long day, and I managed to twist my right knee uncomfortably along the way. But that will heal, I’m pretty sure.

This coming weekend, I’ll be away from home for a few days. We’re taking one last chance to get away before Ms. 8 starts back at school (on Monday, if you can believe it), one last opportunity to rest and recreate before things get back going in earnest again. I’m sure I’ll have something to say about it afterwards; I hope you’ll read it!

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Another Weekend Piece

It’s not often that I have the kind of weekend that bears much reporting. It’s far more rare that I have two of them in quick succession. But the weekend before last was a busy one, and the one just past had some excitement to it. (The one coming up does, too, as does the one to follow that, somehow.) And for so much to happen to and around me so quickly bears some mention.

A view to remember…
Image from TXDoT, here, which I believe makes for public domain.

On Saturday, my stepfather-in-law (there’s some interesting blending at work on both sides of my wife’s family) had his sixty-fourth birthday. He had let us know a while back that he wanted to go swimming at Johnson park and to eat at a Mexican restaurant in Fredericksburg, Texas, both of which seem enjoyable enough things to do on a summer day in the Texas Hill Country. Consequently, my family and I planned to join the festivities–sensibly enough, I think, if perhaps with some caveats.

One of those caveats is that I don’t really swim. Instead, I sink. Even with a life-jacket on. And I have demonstrated this on more than one occasion, including a time or two when my wife has seen it happen. Because I am not buoyant at all, I tend not to go into the water, thinking that, even if there is something of a damper on a good time by my staying out of the pool, it’s not nearly as much of one as having to have a lifeguard pull me out of said pool–which, again, has happened more than once, and across a span of several decades, now, so that it’s in no way a one-time thing.

Now, we had thought that the park in question was LBJ State Park in Stonewall, which suited us well enough. The park itself has free admission, and the pool–recently reopened after a reconstruction previously thought unaffordable–asks for $2 to $3 per user. It’s a small enough fee, and the facility’s certainly worth the price, but I still see no reason to pay for something I know damned well I’m not going to use if I can avoid doing it. And, since the family well knows that I don’t swim, I was able to avoid doing it.

No, I dropped my wife and daughter off at the pool and retreated a little bit down the road to the Gillespie County Safety Rest Area on US Highway 290. I’d stopped there many times before, as might be imagined; I used to commute to Kerrville from Johnson City, taking 290 for much of the way, and there are still times that the cups of coffee I take in each morning tell me they need to get out earlier than anticipated. I’d not had occasion to stay there for any length of time, though, and, since there was a decent breeze and the temperature decided to confine itself to the lower 90°s F, it seemed a decent enough thing to do while my wife and daughter swam and played in the pool. (There are lots of places to set up at LBJ State Park, to be sure, but many of them are at some distance from restroom facilities, and I’d been told there was an event at the park headquarters that would make my setting up there, with access to its facilities, a bit of a challenge.)

While at the rest area, I sat at one of the covered picnic tables that grace it, my back to the highway and the wind coming from the southeast, and I wrote in my journal in the shade. There is something to be said for an occasional chance of scenery for the writing I do. Most of it happens while I sit at my desk at home, and a fair bit while sitting at my desk at the office where I still work. It’s sensible enough; I have the bulk of my supplies in one or another of those places, and the former is where I have such research apparatus as I still maintain. I also have chairs in those places that are not apt to aggravate my sciatica, and I have ready access to coffee and other things to drink (I’ve found I do better when I cycle more fluids through my body more rapidly). That I can also shape my soundscape to a large degree helps; certain music conduces well to how I think, and writing is thinking.

So much noted, and true, I also know well that being at home or at the office presents distractions. In both places, I have things other than my supplies and apparatus, and they call to me. At home, I’ve not only a decent chair, but also a bed and a couch that beckon. I can call the tune, but the cats’ meows and the dog’s whine also ring out for attention, or the phone rings. And even aside from all of that, I fall easily into ruts of thinking and depressive spirals that lead me down into dark places I’ve too often visited before, and at far greater length than is good for me. There are limits to how good my setup can be, given my resources, and I am ever near them.

Consequently, popping out every now and again has a salubrious effect on my work. It keeps me from falling into unhelpful cycles or helps me get out of them, which is its chief virtue. I know those cycles present danger to me; they echo with words perilous to hear and ultimately fatal to heed, but getting out every so often quiets the bitter monologue that delivers soliloquies on nothing but my failures. Getting out helps me to remember that the world is more than me, both myself and the externalization of self that the settled-into home is.

I do not always do well with remembering as much. It is easy for me to withdraw, to retreat, from a world I find confusing and frightening. It is easy for me to see what is wrong and what might well grow worse and to take myself where I feel some sense of control. It is this all too easy for me to fail to look outside myself and to focus on what might well go well after all. So much is a problem with which I struggle, with which I have struggled and likely long will. I try to take what are ultimately small steps to get away from it…when I remember to do so, which is, again, not often.

When I do remember, though, and go somewhere else to put my thoughts down, I am the better for it. I cannot always do so, of course. I do have tasks as demand I be in one place or another. I do have to be findable for a few folks at all times and for some more folks a fair bit of the time. And I do get a lot of good work done in my accustomed places; they’d not be my accustomed places did I not. I have worked to make my places good ones from which to write, but I am still glad to get out and about every now and again, to air myself and my places out and return to them ready to address what needs doing.

So it was that my time at the Gillespie County Safety Rest Area was a pleasant enough experience, the decent weather and available shade doing much to help it be so. The facilities are constructed and maintained well, and, the noise from the highway aside, things were rather quiet. Some birdsong and what I think was the chittering of cicadas reached me, and a few people stopping to make use of the facilities happened by, but the last were content to keep their own company and leave me to mine. I appreciate the courtesy, and I appreciate having gotten to have the peaceful time to myself. I think it’s something I might do again, go there to write, as duties and weather permit.

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What All We Did over the Weekend

I‘ve written on occasion about weekend goings-on for myself and my family, reporting on going out for a wedding anniversary, celebrating my wife’s birthday, going on vacation, or taking a few days off to tool about another town. The weekend just past was another busy one for my wife, my daughter, and me, and a good one; I enjoyed it, and I thought you, dear readers, might like to hear about it a bit.

Put on the show!
Photo by Donald Tong on Pexels.com

On Friday, I took my daughter, Ms. 8, up to the last rehearsal day at her theatre camp. She was wrapping up the second week of the two-week intensive program, and she had already given one performance in Matilda, Jr., at the Hill Country Community Theatre in Cottonwood Shores, so the day was given over to fine-tuning the performance for the remainder of the run and getting a preview of next summer’s show. Ms. 8 reported to me that the day went well and that she is enthusiastic about the coming show, already thinking about what character she’ll try to land. And it seemed to me she had good reason to be enthusiastic; I went and saw her in Matilda, Jr., that evening, one of a number of her family to do so, and I enjoyed watching the performance greatly. It was clear to me that she and the rest of her company had put a lot of work into the show, and I was and am proud of her for it.

On Saturday, Ms. 8 had a matinee performance of Matilda, Jr., so my wife and I took her up to Cottonwood Shores for her midday call-time. After dropping Ms. 8 off at the theatre for her performance (both of us had already seen her show at that point, and so we figured we’d give others a chance at seats), my wife and I headed to nearby Round Mountain, where a cider mill and event space had recently opened. Admittedly, we put in at an off-peak time, such that we were among very few in attendance when we arrived, but other people came in as we remained on site, and it was clear that the place is already gaining something of a following. I’m glad of it, because it’s the kind of place I could see myself visiting fairly often. The taproom setup is of interest, as is the selection on offer through those taps, and I have to note that the doughnuts they have for sale are excellent. The flavor is sweet enough to satisfy without being overpowering, and the texture is solid without being heavy; I could easily eat far more of them than would be good for me. Ms. 8 also appreciated them, as well as the loaf of home-kitchen sourdough we picked up there.

On Sunday, Ms. 8 had a second matinee performance of Matilda, Jr., so my wife and I once again took her up to Cottonwood Shores for her midday call-time. After dropping Ms. 8 off at the theatre for her final performance of the run, my wife and I went to a coffee shop a couple of miles up the highway from the theatre. It was a familiar enough place; we’d been there in previous years in similar situations, and my wife had spent more time there. At the coffee shop, my wife caught up on some of the administrative tasks she had to do for her job, while I thought and wrote and read. When the performance was done and we had collected our daughter, we went to eat at LeSturgeon Seafood, where we found ourselves in the company of several of Ms. 8’s fellow thespians and their families; it is evidently a popular place with the area actors. The food was good, and it was good to have eaten before what we did after: grocery shopping for the coming week.

Altogether, it was a good weekend. I don’t know that it’s the kind of thing I can do often; there was an awful lot of revelry and fun for me, sedate as the weekend might sound to others. I am not a young man anymore, and even when I was one, I wasn’t prone to doing a lot of things that other people thought of as being fun; there’re reasons I learned the words “stolid” and “staid” early on. But all that said, I am glad to have had the weekend, and I do look forward to the next such time. Another is coming up for me soon enough, after all…I suppose I’ll write about it, too.

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Some Additional Reflective Comments after the Tenth Year

Earlier in the week, I made mention of having passed ten years of work writing in this webspace. In that commentary, I give a gloss of my site’s statistics, marking the changes to readership and productivity over time, and I’m gratified that, since a nadir in 2017-2018, my performance overall has been increasing. I could push more posts out into the world, perhaps; I’ve done so before, although I like to think that my writing has improved–and doing better work usually takes more time, meaning fewer individual pieces get out into the world. It’s certainly the case that I could be better about monetizing this webspace (although doing so has some possible problems; payment-facilitators don’t always like the kinds of things that I say, though I suppose I might be able to restrict some of the stuff that has naughtier words in it behind some kind of subscription–I’m not sure how all that would work, though). However such things may be, though, there’s some pleasure in seeing that I can keep something like this going, even if there is room to improve–but there’s always such room, for all things and by all people. I do not claim such greatness as to be exempt from all of that.

Yes, it’s recursive. And it’s mine, severally.

I have not generally gone on as much in such posts as the tenth-anniversary post as I might about what looking back prompts me to feel. Yes, I try to express gratitude that I am in such a situation as allows me to indulge my writerly passions, and I note being glad to see that there are eyes on my work; I am both grateful and glad of such things. But I am not only so, or not only about them.

One thing that having been at work on a project across time does it allow for a view of changes over that time. I have something like a stable record of my writing and the life that enfolds it, one that is open to public view. If it is the case that I am aware of a (potential) reading public and enact some curation of myself in response thereto, it is also the case that no such act can be untouched by whoever performs it. Greater minds than mine have noted that each of us is, at any given time, enacting one or more roles for one or more audiences, but there is something enacting the role, some actor playing the part, and even with the same lines and stage direction, there will be differences among performers, something of the actor inhabiting the part regardless of the actor or the part. So much is to say that even my curated-for-some-imagined-public self-presentation reveals much of who and what I have been and still am, and the changes to me over that time are clear even without recourse to the journals I still keep.

About some such things, I will not write here; I have plans for their discussion, a few of which bear in on the series of scholarly somedays I’ve cited across the years. About some of them, or at least one of them, though, I will comment now: there’s definitely been a change to my writing style across time. I can–and maybe will, another scholarly someday–pull out individual blog posts I’ve left in this webspace and distill out their formal features, things like word- and paragraph-counts, paragraph- and sentence-lengths, and reading level on any of several scales. I can look more concretely, albeit with more than a shred of narcissism, at common topics and treatments. Both might well be worth doing, but both exceed what such a blog post as this can really support; for now, it will suffice to say, I think, that I feel myself to be less stilted now than I was then. That’s not to say that I write more simply now than then; I’d have to pull data to be sure of that, but it does not feel so, in any event. If anything, I’m more complicated now; I feel more that I write who I am than who I think I have to be at this point. Given what I have given up, that much makes sense; while I have a public for which to perform here, I do not have editors (yet), and that’s a whole different kind of thing.

I’m not at all displeased by this. I think it’s better writing. I hope it’s better writing; with more than ten more years of practice behind it at this point, it ought to be–just as I ought to be, and am, pleased that I have readers yet who stick with me. I hope what I give you is what you want and need.

Help me get another ten years of writing; have me write for you!

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